Earlier this fall, during some time away from work, I had the privilege of having some off-road driving instruction. The instructor said, “…this road racing. You want to go as slow as possible, and as fast as necessary.” That stuck with me. And I have been mulling over its parallels to Product Design work.
After coming back and getting back into the work, the need for simplicity in experiences jumped out at me. That quote about speed morphed toward simplicity, “As simple as possible, as complex as necessary.”
This isn’t a new realization. It’s not an epiphany. It’s a timeless reminder.
Dieter Rams said: “Good design is as little design as possible.” Simplicity isn’t about stripping away features; it’s about distilling a product to its core, ensuring every element serves a clearly focused (and valuable) purpose.
John Maeda, “Simplicity is about subtracting the obvious and adding the meaningful.” Successful design speaks resonates with users through clarity and efficiency.
Jony Ive, former Chief Design Officer at Apple, said, “Simplicity is not the absence of clutter; that’s a consequence of simplicity.”
As stewards and explorers of experiences, let’s remember that simplicity isn’t a compromise but a powerful choice. We don’t build products for the sake of building them. We build products to enhance the lives of those who use them. And we don’t actually enhance their lives when we force them to deal with unnecessary complexity.
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